Changelog
v1.82
New features/changes:
- Added option to change fonts (3 available fonts). See options menu.
- Added name tags to all the girls. Will add name tags to remaining NPC's in a later update.
- Added spirit potion point in Gwynneth's alley (available when Gwynneth becomes pregnant).
- Rewrote Gwynneth's events this should avoid Gwynneth disappearing issues (remember Gwynneth should reappear the following day if gone after performing service).
- Changed some checks in The Tower of Dread which should solve any issues with Erevi's daughter.
- Added Retrieve panties quest to the quest log. This is an old quest that wasn't registered in the log.
- Changed some of the events in the "Rent a house" quest. Now a guard will collect the rent as default. Victoria won't collect the rent until spied upon.
- Improved animation cycles for Gwynneth and Victoria animations. The chances of a cycle being skipped (resulting in the screen pausing for up to 7 seconds) is now much less.
- Changed maps of both floors in the house in town to parallax maps. Improving navigation.
- Minor bug fixes and improvements
v1.81
This update mainly focuses on Victoria's story, but also adds more content for Gwynneth. Things are about to change in Weirdwood, can our little peasant overcome his toughest rival yet? A rise in station may be in the cards...
So what's new?
- Bumped up the game resolution from 816x624 to 1008x720.
- New font type for all text.
- Added 130+ new images
- 2 new animations
- 5 new H scenes
- 4 New Quests
- New Enemies
- New locations (buildings/floors)
- Added a ledger to see your expenses(see main menu)
- Option in main menu to disable animations
- New outfit in Edgars shop
- Victoria can now have multiple (5) children
- Gwynneth can become pregnant
- Fixed Shakala events not showing up properly in the goblin forest
- Other bugfixes and minor improvements
v1.76
This one has been repackaged and includes the previously missing actor4.png. It also fixes the following issues:
- Frida sex in bed scene getting stuck during "Some Excitement for Frida" quest.
- Game crashing when exiting the general store early in the morning during "Quality Time with Maghda" quest.
- Game freezing when Victoria announces pregnancy
- Samson's hair now grows back (eventually).
Just to be clear, this version doesn't add any new features compared to 1.75, these are just bugfixes. As usual, it's compatible with old savegames.
v1.75
- Re-rendered original Maghda scenes with the new model
- Added three additional scenes for Maghda
- Added one new scene for Frida
- Two new quests (1 Frida and 1 Magdha related).
- New clothing for sale in the tailorshop
- Character sprite now changes appearance based on the weapons and armor equipped.
- The Mine and Spider Cave now have visible enemy sprites (no more random encounters)
- Added an option to reset the cemetery quest for those who burned those lovely innocent little girls. (There should be a ghost roaming the cemetery, speak to it).
- Fixed some minor bugs.
v1.71
- A new character, Hilde. (Oh, and some male giants, but who cares...)
- 3 sex scenes for Hilde (+1 variation), 1 new scene for Frida.
- New maps: Giants' village, Cave goblin...err, cave? + new floor for Frida's house.
- 6 New quests
- 1 New potion: potion of strength
- 1 New craftable drink (Mead)
- New enemies (Cave goblins)
- You can now change your name at the major's desk
- Made Mia Werewolf scene available as spirit potion point for "No cuck" players
- Fixed several quest that wouldn't complete in the quest log (this only applies to new players unfortunately, for existing players the will still show as open. But it has no practical affect on gameplay)
- Fixed several minor bugs.
v1.62
- Added a small animation for Liandra's forest sex scene.
- Added pastry support for Shakala and Frida (only applicable for a few scenes).
- Fixed some graphical bugs on the map beneath the well.
- Fixed a few other minor bugs
v1.61
- 140+ new images
- 6 new adult scenes
- 1 new character (Rosy)
- floor sections for 2 new building and and map sections for a new underground location
- 5 new enemies to battle
- 3 new resources: wheat, flour and eggs
- New item to craft: (special) pastry
- 6 quests
- Added spirit potion point for Erevi's daughter at the waterfall
- Attack spells (lightning and fire blast) have been nerfed slightly.
- Bugfixes and minor improvements
v1.54
The following has been fixed since 1.53:
- Festival lights quest would not activate if player completed "Let there be light" quest first.
- Old Caleah event remained in shrine for a while after bringing Alice to the temple.
- Erevi and daughter would quarrel about sweets even when Erevi was asleep.
- Error during naming of Erevi's child due to Actor3.png missing from game folder
v1.52 and v1.53
unknown, maybe bugfixes
v1.51
- 160+ new images
- New character (Erevi's daughter)
- 3 new quests
- 3 new map sections (1 outdoor, 2 indoor sections)
- 1 refurbished map section (The Goblin Forest)
- All enemies on outdoor maps are now represented by sprites. No more random encounters. Each sprite may represent multiple enemies (chances of encountering multiple enemies increases by level of the player). Some indoor sections still have the old random encounters.
- Fast travel between Waystones to reduce travel time over large distances
- New enemies
- a new weapon in the shop (short sword)
- A regional map. Yes! That map you stole from the mayor can actually be viewed now. It only took me 2 years:)
v1.41
Added more old quests to the quest log
Added/changed background sounds for most maps
Fixed a few minor bugs
v1.40
What's new so far:
- 5 new sex scenes for Alice
- 100+ new images
- 4 new quests
- 1 new enemy
- changed the cure poison potion to last all day, so it will keep you from getting poisoned, not just treat it afterwards.
- fixed a few minor bugs
Known issues:
- Missing spirit points for non repeatable Alice scenes
- Missing an image in the Alice in shrine scene.
v1.32
- 14 New images for the alternate events
- Changed grandma's dialogue images to the new model
- Fixed some minor bugs
v1.31
- 120+ images (lost count)
- 5 new scenes with Mia and related quests
- A new outfit in Edgars shop
- Refurbished map of the area where Mia lives
- Bandits can now be caught and turned in for a bounty (speak to guard at tower)
- Added a spirit potion point for Vixenatrix non-pregnant sex scenes (check out her lair)
- Added more new and existing quests to the quest log
- Added more new icons for items
- A new title/splash screen (one I'm actually happy with:) )
- Fixed several bugs or other minor improvements.
v1.21
- New inventory menu. There are more than 100 items in the game, so it was about time to split them up in categories. I'll probably add more categories later, and I need to add higher res icons, but it's a start.
- A new character, she comes with three possible scenes, and yes, you can make her pregnant:)
- New scene(s) for Caleah and Ziva. This is a two in one scene, somewhat similar to the one with vampires in the crypt.
- New maps, including more floors for the temple of Qetesh.
- 5 new quests to complete. Visit Ziva at the temple to trigger these.
- New clothing item in Edgars shop
- A new special potion
- 100+ new images
v1.16
Bugfix - removed hunger system
Changelog 1.15:
New features:
– A new event for Victoria with two possible sex scenes. This event is randomly triggered at a certain place and time of day.
– Food and hunger. Up until now our hero has managed wander about for many months without eating a single crumb. No more! Now he’ll eventually become hungry, which in turn increases fatigue and causes a slow loss of health.
– Farming and hunting. You can now plant crops to eat or sell, and hunt wildlife (Bears, boars, rabbits and Gator beasts) for meat. Vegetables and meat can be cooked as a meal for additional bonuses.
– Wildlife/animals are now visible on the map (no more random encounters of bears and boars).
v1.11
- More Caleah story with 3 new scenes.
- New map (The Swamp).
- Recreated the village map.
- 66 new images.
- New enemies (Giant Mosquitoes and Gator Beasts)
- New resources (Swamp Toads and Blood Grass)
- A new potion
- A new weapon (spear)
- New spirit potion scenes for Frida and Erevi (the scenes are not new, it's just that they previously weren't available as spirit points).
- More quests added to the journal
- A shit-load of bug fixes.
v.1.02:
More life/unlife added to the graveyard. With new characters (3), quests and new enemies.
- More story for Victoria
- More than 100 new images (sorry, no animations this time)
- 2 new sex scenes. One of which comes with swappable characters (I made no less than 62 renders for this scene:-/).
- A proper quest log!! Well, the beginnings of one, at least. Most of the old quests are still missing. It will take a few more updates to add them all.
- A new resource
- You can now make torches at home.
v0.91
- 110 new images
- 1 new animation
- New potion creation menu
- 3 new potions
- New resources (bear claw, stone shroom)
- 4 new sex scenes + a scene with nudity
- 4 new map sections/locations
- 2 new weapons, 1 new armor
- 1 new spell
- 2 new skills (needed for new armor and weapons)
- new quests
- 1 new (well, actually 2) characters
- new enemies.
- Bugfixes. Most notable: A bug that made it impossible to raise Frida's affection high enough for sex or handing over puppy, if player pissed her off while pregnant.
v0.81
- First part of a new quest with Ziva. The Final part will be added in the next release.
- Victoria now collects rent. Meaning new scenes with Victoria and associated quests.
- 3 new map sections (yes, I am working on a fast travel solution, but it's still a few months off).
- 70+ new images (lost count).
- For those who burned down that house; you now have a chance to set things right.
- New clothing item at Edgar's shop.
- New enemies (ghouls and bandits)
- New dialogue option for Beth (doesn't result in much, yet. But it's in preparation for next month)
- New resource: Honey. Doesn't do much now, but it's in preparation for next month (will be rewriting the potion creation menu to allow for more potions).
- Bug fixes and polish.
I think that's about it. I hope you enjoy it.
v0.53
Important:
Now, due to a new plugin I used, old savegames will crash, so you can't use them. I realize that isn't something that is popular. So as a work around I've supplied the game with a savegame with all previous quests completed. The character only has the equipment you find in the course of the game, instead you have a decent amount of cash to purchase your own equipment for. In addition you can activate the blinking sprite at the big tree in town, this will let you change the characters name. This was the best solution I could think of. Of course, any new players should start a new game as usual.
maybe automating the fertility potions wasn't the best of ideas. I haven't managed to reproduce the failure to prompt, but enough people are reporting issues, so I'm probably doing something wrong.
Anyway, this version returns manual fertility and barrenness potion consumption, yay!
It should also fix the rat-quest-bug
Version 0.52
Important:
Now, due to a new plugin I used, old savegames will crash, so you can't use them. I realize that isn't something that is popular. So as a work around I've supplied the game with a savegame with all previous quests completed. The character only has the equipment you find in the course of the game, instead you have a decent amount of cash to purchase your own equipment for. In addition you can activate the blinking sprite at the big tree in town, this will let you change the characters name. This was the best solution I could think of. Of course, any new players should start a new game as usual.
So what's new?
- 2 new maps to explore
- a few new locations, including the tailor shop. Her you can buy pretty clothing for your female companions (only two items for now, but more will follow later).
- Several new quests ( in the village and the Tower of Death).
- One new female character
- First pregnant character! Finally! Oh and the other character can also get knocked up, although it won't show yet. So careful were you put your seed:).
- 4 new adult scenes, most of them repeatable and with alternative endings/positions. (Hint: Fertility potions give you a bonus in some scenes).
- Bug fixes, grammar improvements
- Oh yeah, and of course, those 101 images (took a lot of work....).
This is the same as v0.51, but with a fix for the boar-hunt-bug.
Copy your "save" folder from v0.51 to this version to continue playing. If you were affected by the boar-hunt-bug, go to the kitchen/entrance of Erevi's tower and then back up again. That should fix your problem.
Version 0.51:
Important:
Now, due to a new plugin I used, old savegames will crash, so you can't use them. I realize that isn't something that is popular. So as a work around I've supplied the game with a savegame with all previous quests completed. The character only has the equipment you find in the course of the game, instead you have a decent amount of cash to purchase your own equipment for. In addition you can activate the blinking sprite at the big tree in town, this will let you change the characters name. This was the best solution I could think of. Of course, any new players should start a new game as usual.
So what's new?
- 2 new maps to explore
- a few new locations, including the tailor shop. Her you can buy pretty clothing for your female companions (only two items for now, but more will follow later).
- Several new quests ( in the village and the Tower of Death).
- One new female character
- First pregnant character! Finally! Oh and the other character can also get knocked up, although it won't show yet. So careful were you put your seed:).
- 4 new adult scenes, most of them repeatable and with alternative endings/positions. (Hint: Fertility potions give you a bonus in some scenes).
- Bug fixes, grammar improvements
- Oh yeah, and of course, those 101 images (took a lot of work....).
Version 0.42:
- The Carpenter shop in the village is now open for business. Here you can buy the first two 'toys' for your dungeon. More will follow in the next update.
- Bat Breeder is available for egg production, with scenes for the new 'toys'.
- Added bedroom level to the Tower of Dread. Administrate some dungeon moral boosters from your desk.
- Bug fixes, spelling corrections and minor improvements.
Version 0.33
- Not being able to enter the room at the tavern after loading an old savegame (from a previous version). Just ask the innkeeper to rent the room again and he'll apologize for having forgotten to give you the key.
- "Tired" and "Exhausted" warnings only pop up the first time you reach that state.
Changelog v0.32
- Changed the way time passes. Before each map cost a certain amount of time to enter and leave, depending on how much there was to do. (e.g. the goblin forest cost 3 hours to enter and 3 hours to leave, simulating the time spent hunting). This approach no longer works as more maps are added, because one might just want to travel quickly through a map to get somewhere else, without doing anything.
Therefore from now on leaving a map just costs 1 hour, in addition most most actions cost 1 hour (shopping, sex, fighting, etc.). If you escape before the first round of a fight, no time passes.
- Now you can still enter other map sections even though you've spent all daylight hours. However, once the amount of hours left reaches 0, you become Tired (all stats except HP&MP are at 80%). Reach -3 hours and you become Exhausted (all stats except HP&MP are at 50%). At which point most encounters become very deadly. Also keep in mind most people lock their doors at night.
- Changed the way Shakala events are handled, again..... Now they appear on the map, but it's hopefully not completely obvious, at first, that she's behind them. No, there ar no new renders of her. That's for a later update.
Changelog v0.22:
The shortcut in town has also been removed and I removed the bug that did not activate the temple quest when you decided to join Ziva immediately (it only worked if you came back later).
Anyway, pull the lever and you should be back at the point where she asks you for the map. Once in the temple, just head over to the alter to get out again.
Need to test more thoroughly next time….;-/
Changelog Version 0.21:
– 96 new images (compared to the 142 images the entire game had up until now). Probably added the same ratio of code, if not more, but that’s not very noticeable for you.
– Potion creation system. Finally you can start bringing all the stuff you’ve been picking up to good use. Six different potions can be created for now, more will follow in later updates.
– 3-4ish new characters. See the image above. Yes I’m vague about the number on purpose…it will be explained during the game.
– 3 new map sections to explore and some building interiors.
– a few new items
– several quests, puzzles and minigames. Please give me some feedback concerning their difficulty, or lack there of, so I may improve future puzzles/games.
Alterations:
– I noticed there were some flaws in the Shakala events from The Goblin Update, both potentially gamebreaking and visually. The Shakala events were meant as a sort of surprise encounter whilst hunting goblins, to break up some of the grinding. Problem was, most of them were clearly marked on the map. Although some of you asked me not to remove the markers, I did so anyway, BUT I tripled the areas where she could be encountered. So hopefully it’s a win-win situation. This has also been done for Lia’s event.
Final notes:
If you are continuing on a previous savegame. Go to the big tree in the centre of the village and press the flashy sprite. This should activate all new items/quests.
And in case you haven’t noticed any you harvest (flowers. mushrooms, etc.) replenish every seven days).